Hi Cory, we managed to make it work but only if we didnt include the -vc cause it caused this error:
E:\Documents\3D\ManyWorlds\prueba depthkit> meshlabserver.exe -i “mesh-f00001.ply” -o “mesh-f00001.obj” # -om vc
Loading Plugins:
Current Plugins Dir is: F:/Archivos de programa (x86)/MeshLab/plugins
Total 265 filtering actions
Total 13 io plugins
Opening a file with extension ply
Mesh E:/Documents/3D/ManyWorlds/prueba depthkit/mesh-f00001.ply loaded has 16808 vn 33412 fn
output mesh E:/Documents/3D/ManyWorlds/prueba depthkit/mesh-f00001.obj
Something bad happened parsing the document. String #
Any guesses on why is that happening? We are stucked again.
However even if it had worked properly we would end up with hundreds of .obj and loading all of them simultaneously doesn´t seem efficient. Do you have a pipeline to get an animated model we can use in unity and web AR? Maybe a way to convert those .obj into morphs?
Our feeling right now is that the process is too convoluted for a task we would need to perform regularly.
Thank you in advance.