Hello all! @OliviaMcGilchrist and @RobertGraham hello specifically, since ya’ll are the most recent commenters here 🙂
I began my journey into dkvfx this week. I wanted to test some of my brand new Depthkit Cinema captures. I’m currently running into an issue where unity is crashing after I type in the file name of my clip to insert it into Keijiro’s test project. I have troubleshooted this and have realized that if I export smaller resolution clips, Unity will not crash when I insert the clip into dkvfx and the file will work. However, because I have changed the resolution of my combined per pixel clip, the metadata no longer matches.
Have any of you ran into issues like this? To provide a bit more context, my combined per pixel clips out of Depthkit are various resolutions but are most around the 1680 x 4112 size. I’ve re-exported some clips to around 347/376 x 848 and they seem to work but again the metadata values are off and the clip is distorted.
I’m using a HAP encoder for adobe media encoder that I found off Github. I’m re-encoding my depthkit clips with plain HAP. I’m going to try and use a different encoder later today just in case that is the issue but I really feel like my resolution is the issue since some clips work and others do not. If I have to make smaller resolution clips, how do I convert the metadata to reflect these values? There are far too many factors in the metadata to change I feel like, but I could be wrong.
Thanks in advance!