Hi Depthkit Team,
I apply particles VFX which makes a Studio character semi-transparent. Because we see the back side of the character, it reveals that the figure is empty inside. This might be awkward for the project I’m currently working on. See attached picture for instance. We want to get the impression that the figure is full-bodied while having semi-transparent point-cloud VFX.
Is there a way to either occlude rear-facing particles or fill out the figure with point cloud mass to make it a monolith semi-transparent sculpture?
Thank you for your advice.





