Hello @James & @CoryAllen
I finally arrived at Unity 😉
Yesterday I experimented with the old Meshexporter as I had a unity project still from a year ago.
(It worked fine) → I created a lot of PLYs + texture Cord
the Old exporter created an Output folder and there I found after hitting the start exporting button all the PLYs plus the textures
then I wanted to comapre the NEW exporter with the OLD 🙂
So I setted the new project accordingly to the docs …
I tested 2020.3.48f1 and 2019.4.3f1 workflow and even different versions like
BuildIN RP & HDR Pipeline
In all experiments at the same position I end up with a problem ?
I follow all the advises step by step from the documentation, but in both Unity Versions
the “Binding” the DepthKit Image Sequence Image Target element doesnt pop up ?
and by that I somehow didnt manage to export anything ☹️
What do I do wrong ?
Greetings Martn

