Hello,
I have followed the steps in the tutorials given by the depthkit team for sending and receiving data via WebRTC.
Sending seems normal. As for the receiver, the data appears inconstantly, in randoms executions, both on Unity and on a build. It’s seems that it looses it’s connection with the sender. I am not sure what to do, but I do have some errors, warnings and logs to provide
Since I can only add one embeded media, I am uploading a link to google drive containing all the logs!
https://drive.google.com/drive/folders/19OaGRq0sms67vwN19oKWLixOTJnfFuSO?usp=drive_link
Thanks for your time!

