Reconstruction is overexposed in Unity while it looks fine in Depthkit

2 posts · 267 views
cwhu Cheng-Wei hu #1

I’m currently using Depthkit Studio Expansion in Unity. The reconstruction looks overexposed in Unity while it looks fine in Depthkit Calibration. I’m curious whether there’s any parameter in the Unity Expansion Packages that might influence the exposure. Thanks.

James James George admin Staff #2

Hi @cwhu , would you be able to post screenshots of the side by side comparison to help debug?

Does the combined per pixel video stream seem to have the correct exposre?