Hi there!
Last weekend we did our second Depthkit Studio test. As we are working with 5 kinects + 1 Cinema pairing it would have been nice to have a proxy estimation about the current setup and calibration.
We followed the documentation and watched the video but we did not manage to get it to work.
We tried SRP and URP, Unity 2019 lts and Unity 2020 lts. We triple checked all packages and dependencies.
Also I did notice that in the video on the documentation page, a rendertexture is linked to Spout. Does this need to be done manually? If yes then this step is missing in the documentation.
However I made and assigned one using the width and height of the metadata file but with no succes.
A data stream is coming in as I can project the texture on other mesh renders, but nothing is showing on the Depthkit Studio prefab.
Would love some help with this!
Thanks

